
Banner of the Devouring Armada Tower
The Devouring Armada Tower[]
is the Biggest looming threat in Finale, besides Massacre Pink. It snatches anything living that it finds, hence why the teams seek refuge inside of the various towers of the surface.
It is the final area of the game and it boasts a theme that is a blend of technology and gore. Using the three executioner girls' weapons as (seemingly) furniture, shaping monitors inside of brains to look like tube TV's, putting CD's, speakers and keyboard in and around the corridors and merging the aesthetic with the veins of the jail to create the feeling that it was all made with the intent to obtain its goal, whatever the cost may be.
Something that reflect its creator and the main villain of the game, as you will come to find out.

Strategy[]
You will need to use all abilities and everything you've learnt from the previous dungeons. As previously mentioned, this dungeon has no nightmare until later, so try to get as much done as you can, before that.
Maps[]
Enemies[]
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See also[]
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