Each game in the Mary Skelter franchise has multiple endings with different requirements and determining factors. This page will describe how to achieve each ending.
Mary Skelter: Nightmares[]
Mary Skelter: Nightmares has the most endings of the two released games. It includes a Bad Ending, a Good Ending, character-specific endings, and an altered True Ending that wraps up both Mary Skelter: Nightmares and Mary Skelter 2. To get the Bad Ending, simply skip a step on the way to the Good Ending. It is best to do this at the last step so it's easier to reload a save and not lose much progress.
Good Ending[]
The road to the Good Ending starts in Chapter 3. There will be a non-character event that occurs in Jack's room and the game prompts the player to choose a location to investigate. The player must choose the Laboratory in order to discover the Monitor Room. There may be opportunities later in the story to choose the correct answer in case it was incorrectly chosen here.
Next, all the Mary Gun upgrades must be collected. They can be found at Downtown 4th Floor X:024 Y:014, Dorm 2nd Floor X:016 Y:007, and Waterside 4th Floor X:023 Y:006. They can be found in any order.
After Chapter 7, the group can go to the Underground Cavern to confront Hameln by going to the City Streets and using the Mary Reverser to hop over the ravine. She is required to get the Good Ending, but she can be from now until the very end, so there isn't a huge rush to get her.
Finally, at X:017 Y:011 of the 12th floor of the Jail Tower, answer the questions with the following answers:
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A1 Dawn, A3 Professor Tohjima, Key Item Magnolia Leaf Memo, and A3 Monitor Room. |
Make your way to the final boss and save before it to get the character-specific endings. Choose to use the Mary Reverser when given the chance. After defeating the final boss, you can talk to Hikari to trigger the ending.
Character-Specific Endings[]
To get each character's endings, all events must be seen and their affections must be maxed out. The order of the party determines who gets the ending if there are any ties (i.e. if there are any ties, the girl closest to the first slot in party formation gets the ending). If none of the requirements are met, it will default to Alice.
True Ending[]
The True Ending to both games is achieved by finishing Mary Skelter 2 and achieving its true ending before playing Mary Skelter: Nightmares. Follow all of the guidelines of the Good Ending in order to achieve the True Ending; however, the true ending has a few more requirements.
First, "new" items have been placed throughout the maps. While these are new to Nightmares, they are actually the items that trigger the Memoire events in Mary Skelter 2. They can be found at the following locations:
- City Streets, 1st Floor, X:017 Y:017 (Tablecloth)
- Graveyard, 1st Floor, X:007 Y:009 (Three-Pronged Headphones)
- Downtown, 1st Floor, X:004 Y:020 (Lipstick)
- Temple, 1st Floor, X:022 Y:022 (Soft Pillow)
- Dorm, 1st Floor, X:025 Y:006 (Vanilla Essence)
- Waterside, 1st Floor, X:021 Y:016 (Make-Believe Play Set)
- Station Grounds, 1st Floor, X:021 Y:015 (Red Hooded Parka)
- Underground Cavern, 2nd Floor, X:011 Y:006 (Manga Drawing Kit)
After Chapter 7, recruit Hameln by fighting her in the Underground Cavern.
If you choose to skip to level 50, then consider every item already gathered except for the one in the Underground Cavern.
Go ahead and achieve the Good Ending. Afterward, instead of speaking to Hikari in the Liberated District, investigate the Underground Cavern some more. A second, incomplete Jail Tower can found by doing so.
In the second Jail Tower, the sixth floor will have a three-part Nightmare battle at X:016 Y:017. For the first two phases, proceed as normal. In the last phase, use Jack, Snow White, and/or Gretel to use the new items collected throughout the game to end the fight. After this, you'll be sent back to the Liberated District to view an event. Once that is complete, go back to the second Jail Tower and proceed to the eighth floor, killing the Nightmare at X:010 Y:015 and proceeding to the top of the tower at X:019 Y:015. The event with Hikari at the Liberated District should be permanently changed to the True Ending.
Mary Skelter 2[]
The endings to Mary Skelter 2 are a lot more straightforward than those of the first game, as there are only two endings: the True Ending and the Bad Ending. To get the Bad Ending, simply answer incorrectly to any of the questions and fight the Mysterious Nightmare.
True Ending[]
To achieve the Good Ending, you must answer the questions in the Final Chapter like so:
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A2 Blood Maiden, A1 Alice, A3 Right Hand. |
Once you answer them correctly, you must fight the Love Nightmare and go through the ending sequence to finish the game.