“ | A speed-oriented attacker. Excels in inflicting damage by numbers. | ” |
—In-Game Description |
Marshal (マーシャル, Māsharu) is a job found in Mary Skelter: Nightmares, Mary Skelter 2, and Mary Skelter: Finale, and is part of the Fighter-Style jobs. It is the default class for Cinderella, and can be used by Alice and Hameln in the second game. The Marshal focuses heavily on agility, with decent attack and low defense.
The Marshal outfit has a heavy pink and black aesthetic to it. It does not cover much other than the chest and the crotch, with its most prominent features being the fists, the pink head accessory, and the long scarf around the wearer's neck. As it is Cinderella's default class, she does not follow this rule.
Skills[]
Mary Skelter: Nightmares (PC/Vita)[]
- Skills
- Force Wave: Minor damage to all enemies
- Damage Type: Physical
- Target: All
- Element: Non-Elemental
- CP Unlock Costs: 2/1/1/1/1, total 6
- SP Cost: 14
- Level Up Effect: Damage inflicted
- Poison Bullet: Minor damage to enemy and a chance of Poison
- Damage Type: Physical
- Target: Single
- Element: Non-Elemental
- CP Unlock Costs: 1/1/1, total 3
- SP Cost: 12
- Level Up Effect: Damage inflicted, Chance
- Rage Rush: Deal multiple hits to enemies at random
- Damage Type: Physical
- Target: Single Random
- Element: Non-Elemental
- CP Unlock Costs: 5/2/2, total 9
- SP Cost: 72
- Level Up Effect: Damage inflicted, Number of attacks
- Amber Red: Damage to all enemies
- Damage Type: Physical
- Target: All
- Element: Non-Elemental
- CP Unlock Costs: 3/3/3/3/3, total 15
- SP Cost: 31
- Level Up Effect: Damage inflicted
- Force Wave: Minor damage to all enemies
- Job Specifications
- Marshal Skill: Chance of multiple normal attacks
- CP Unlock Costs: Unlocked by default
- Counter: Chance to counterattack upon physical damage
- CP Unlock Costs: 2/1/1, total 4
- Level Up Effect: Activation rate
- AGI Up: AGI increases
- CP Unlock Costs: 5/2/2, total 9
- Level Up Effect: Change in AGI
- First Strike: Chance of first move upon start of battle
- CP Unlock Costs: 5/2/2, total 9
- Level Up Effect: Activation rate
- Marshal Skill: Chance of multiple normal attacks
Mary Skelter 2[]
- Active Skills
- Poison Bullet: Minor damage to enemies and a chance of Poison
- Kick Slash: Minor damage to a vertical enemy line
- Rush Attack: Minor damage to range of enemies
- Rage Rush: Multiple damage to one random enemy
- Passive Skills
- Marshal Skill: Chance of multiple normal attacks
- Counter: May counterattack when hit with a single target, physical attack
- AGI Up: AGI increases
- First Strike: Chance of first move upon start of battle
Mary Skelter Finale[]
- Active Skills
- Poison Bullet: Minor damage to one enemy and a chance of Poison.
- Damage Type: Physical
- Target: Single
- Element: Non-Elemental
- CP Unlock Costs: 1/1/1, total 3
- SP Cost: 10/12/14
- Level Up Effect: Damage inflicted, Chance
- Kick Slash: Minor damage to a vertical enemy line.
- Damage Type: Physical
- Target: Column
- Element: Non-Elemental
- CP Unlock Costs: 2/2/2, total 6
- SP Cost: 10/12/14
- Level Up Effect: Damage inflicted
- Rush Attack: Minor damage to range of enemies.
- Damage Type: Physical
- Target: Range
- Element: Non-Elemental
- CP Unlock Costs: 2/2/2, total 6
- SP Cost: 10/12/14
- Level Up Effect: Damage inflicted
- Rage Rush: Multiple damage to one random enemy.
- Damage Type: Physical
- Target: Single Random
- Element: Non-Elemental
- CP Unlock Costs: 5/2/2, total 9
- SP Cost: 64/83/100
- Level Up Effect: Damage inflicted, Number of attacks
- Poison Bullet: Minor damage to one enemy and a chance of Poison.
- Passive Skills
- Marshal Skill: Chance of multiple normal attacks.
- CP Unlock Costs: 1, total 1
- Counter: May counterattack when hit with a single target, physical attack.
- CP Unlock Costs: 3/2/2, total 7
- Level Up Effect: Activation rate
- AGI Up: increase AGI.
- CP Unlock Costs: 3/2/2, total 7
- Level Up Effect: Change in AGI
- First Strike: Chance of first move upon start of battle.
- CP Unlock Costs: 5/2/2, total 9
- Level Up Effect: Activation rate
- Marshal Skill: Chance of multiple normal attacks.
Weapons[]
Required Blood Crystals[]
Mary Skelter: Nightmares[]
- A: 12
- B: 12
- O: 12
- AB: 8
- ARh+: 3
- ORh+: 2
Mary Skelter 2[]
- BRh-: 20
- ABRh-: 20
Mary Skelter Finale[]
- BRh-: 20
- ABRh-: 20